Josh Wright: software engineer for animation, graphics and AI tools
Who is Josh Wright?
Josh Wright is an AI engineer finishing a B.S. in Computer Science at Arizona State University in May 2027. He builds AI systems: motion tracking models and animation plugins at Pixel Pirate Studio, FIREFIGHTER, an open-source scheduler that lets AI coding agents share one computer, and games, including Trust No One, which placed #9 of 2,253 entries in the Brackeys Game Jam.
What roles is Josh Wright looking for?
New grad software engineering roles starting May 2027, especially machine learning, computer vision, graphics, animation tools, gameplay and R&D at animation studios.
Where does Josh Wright work now?
Josh is a software engineering intern at Pixel Pirate Studio, a two-time Emmy-nominated animation studio in Los Angeles. The studio makes UNOMi, which uses machine learning to generate 3D character animation. Josh works on the markerless motion tracking coming in UNOMi 3D, which turns camera footage of a performer into animation. Josh fine-tunes the vision-to-motion models and host them on Microsoft Azure. Josh also builds and test the UNOMi plugins for Maya, Blender, Unreal Engine and Cinema 4D. The internship runs through May 2027.
Where did Josh Wright go to school?
Arizona State University, B.S. in Computer Science, graduating May 2027. Josh is based in Tempe, Arizona.
What has Josh Wright built?
- UNOMi: Two-time Emmy-nominated studio (August 2026 - Present)
- Trust No One: Placed #9 of 2,253 games (August 2026)
- There's No Place Like 127.0.0.1: Highest scored pitch at the AZ Game Cup (September 2026)
- 3D Animation Reel: TV quality animation (September 2025)
- Game Dev Club Club: Created a club across 104 universities (2026)
- FIREFIGHTER: Coordinator for unmanaged AI agents (November 2026)
- AtOMoC SHeLiS: Placed #12 of 150 games (August 2026)
- Gob Spin: Placed #140 of 3,498 games (June 2026)
- Slush Rush: Placed #69 of 434 games (June 2026)
What are Josh Wright's skills?
- AI Systems: PyTorch, CUDA, Python, Computer Vision, Machine Learning, Model Fine-Tuning, Reinforcement Learning, AI Agents, MCP, Go
- Animation Tools: Python, Plugin Development, Maya, Blender, Cinema 4D, Unreal Engine, Keyframe Animation, Character Animation, Rigging
- Gameplay Systems: C#, C++, Unity, Godot, Unreal Engine, Procedural Generation, Multiplayer Networking, Steamworks API
- Software Engineering: C++, TypeScript, WebGPU, SDL3, HLSL, React, Next.js, Electron, PostgreSQL, Docker, Microsoft Azure, AWS, Git, Team Leadership, Agile Sprints
How do I contact Josh Wright?
Email joshwright0322@gmail.com. Resume: https://joshwright22.github.io/assets/Josh_Wright_Resume.pdf. Work authorization: US citizen, no sponsorship needed.